Total War: Three Kingdoms - Eight Princes

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Eight Princes Background
DLC

Total War: Three Kingdoms - Eight Princes

  • Real Time Strategy
Choose platform

Content requires the base game.

Developer
Creative Assembly
Publisher
SEGA Europe Ltd
Release date
Genre
Real Time Strategy

The year is 291 CE, and a generation has passed since the tumultuous events of the Three Kingdoms period began. Despite the tripartite division of power which brought the conflict to a stalemate, and the brief unification of the kingdoms under the Jin dynasty, civil war is no more than a heartbeat away.

For the Jin is a dynasty divided. Its many ruling princes are hungry for greater power, each with ambitions – and methods – of their own. Eight stand above all others… will they rally to their emperor and empress? Or carve a legacy for themselves that will echo through the ages?

The Eight Princes Chapter Pack is set 100 years after the events of Total War: THREE KINGDOMS, and features a new cast of playable factions led by the foremost princes of the Jin Dynasty. These Eight Princes offer feature substantially different campaign mechanics, focussing their playstyles in fascinating and unique ways. 

System requirements

Languages
  • Chinese (traditional)
  • English
  • French
  • German
  • Italian
  • Korean
  • Polish
  • Portuguese

Game Details

The year is 291 CE, and a generation has passed since the tumultuous events of the Three Kingdoms period began. Despite the tripartite division of power which brought the conflict to a stalemate, and the brief unification of the kingdoms under the Jin dynasty, civil war is no more than a heartbeat away.

For the Jin is a dynasty divided. Its many ruling princes are hungry for greater power, each with ambitions – and methods – of their own. Eight stand above all others… will they rally to their emperor and empress? Or carve a legacy for themselves that will echo through the ages?

The Eight Princes Chapter Pack is set 100 years after the events of Total War: THREE KINGDOMS, and features a new cast of playable factions led by the foremost princes of the Jin Dynasty. These Eight Princes offer feature substantially different campaign mechanics, focussing their playstyles in fascinating and unique ways. 

Key features

Playable princes

Sima Yong: the shrewd defender

Sima Jiong: the imperious regent

Sima Yue: the imperial overseer

Sima Ai: the principled administrator

Sima Ying: the beloved governor

Sima Lun: the usurper prince

Sima Liang: the rightful regent

Sima Wei: the tempestuous general

Faction advancement

A prince’s faction ranks differ from those of the warlords of the Three Kingdoms period, advancing from minor prince to grand prince, then imperial prince.

You also now have the choice of whether to pursue the emperorship for yourself, or preserve the existing emperor and rule as his regent. Your choice between these two positions is based very closely on the alignments paths you choose to follow throughout the campaign.

Alignments

The alignments system grants new choices in how you shape your faction over time. The four alignments – Wealth, Spirit, Might and Mind – all grant different bonuses, and their adoption is driven by a wealth of bespoke new events and dilemmas. As your association with specific alignments grows, you’ll begin to encounter events and dilemmas themed specifically around those alignments.

Noble Support

The war of the 8 Princes was largely a struggle for supremacy among the nobility. To reflect this, public order is now known as noble support. Low noble support will cause a rebellious noble-led army to spawn.

However, the sources of positive and negative noble support throughout your infrastructure are thematically very different to public order, as the aristocracy’s needs and desires are different to those of the people. Maintaining stability through noble support will depend on different building choices to the Three Kingdoms period.